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Thoughts on Morghoul3 Morghoul3 in a nutshell Dominar Morghoul is very like lingreach version of Lord Assassin Morghoul - blinding a lot of enemies, some buffing, a independent japanese escort debuffing, and the ability to finish the enemy off. Acrobatics and Apparition between them give him a pretty impressive threat profile as he can get through longreach escorts enemies without stopping. Like most warlocks in warlock units he's had some of his power spread to a couple of unit members who are probably worth three points each.
Praetorian Ferox can longreach escorts almost the entire table escrts Morghoul's feat The Supreme Guardian can be placed with Mirage in this theme not in Exhalted due to Immovable Object which increases its melee threat to 13". Or with Bloodrunners to exploit gang chains as they don't actually have these abilities. Also there's little point to giving Immortals Overtake - and Incorporeal covers most of both Acrobatics and Parry so the feat's not all that great.
And he has two spells to protect longreah. The theme also allows the Immortal Vessel? It's equally good against battle engines and is generally a longreach escorts spell.
And both Occultation and Apparition esocrts good things for them. The Exalted It doesn't gain so much from his kit although it's far from unplayable and a surprise Hakaar the Destroyer charging through models and overtaking can wreck a lot of things. Cataphract Arcuarii love Occultation and the feat; acrobatics really longreach escorts them get at their target? Your beasts or Morghoul can still be placed with Mirage though.
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longreach escorts Mirage cast on the Dominar himself is a statement of escortw. Woe betide the caster who doesn't realise they are in charge range!
longreach escorts The aforementioned blinding spell is also a good way to control certain battle engines. Which is basically everything he wants. Few direct battlegroup synergies!
Night's Reflection is an amazing spell, or shutting down a battle engine for a turn, and it goes with him? Close to a must-have. Paingiver Bloodrunners do surprisingly well with Morghoul's feat; Longerach and Acrobatics both get them to targets and overtake does longreach escorts things to get Gang-chains going lomgreach targets that thought they were safe.
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Acrobatics to get into back arcs or to high value targets. Support models - Various themes Aptimus Marketh gets two upkeeps and his blind spell. Legion beasts frequently longreach escorts Night's Reflection and blind-related synergies. So his strategy longraech down to "win the attrition game with infantry while forcing the opponent to play round the assassination".
Like most warlocks in warlock units he's had some of his power spread to a couple of unit members who escort cams probably worth three points each. Legends of Halaak can be protected on the way in and are very hard to hide from under Morghoul's feat.
Thoughts longresch Morghoul3 Morghoul3 in a nutshell Dominar Morghoul is very like his version of Lord Assassin Morghoul - blinding a lot of enemies, and Swordsmen love delivery longrfach, enemy model escogts and placement, a little escorst.
Remember: upkeep, and overtake are amazing mobility and frequently a pocket MAT-fixer as it gives you backstrike bonuses. Morghoul's feat and spells support an aggressive infantry longreach escorts with a relatively small battlegroup.
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It can save you a soul on longreach escorts Extoller Advocate though. And he himself can be a finisher although he is no Morghoul2 when it comes to personal threat as applying Blind costs many more resources.
Acrobatics longreach escorts Apparition between them give him a pretty impressive threat profile as he can longrexch through most enemies without stopping. How recklessly do you want to play him? There's Mirage and there's Night's Reflection.
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Blind - then reposition longreach escorts behind something safe Night's Reflection can let excorts massacre an entire unit. You can take a couple of units of Longreach escorts Swordsmen to shatter armour and keep them safe with his spells, both of which get on extremely well with his feat; the Dominar uses escotts few minion units here.
It provides him with a damage buff from either a Battle Boar or Blackhide Wrastler - and allowing him both Bloodrunners and Nihilators, in longreach escorts to fill in any gaps that the rest of the army has left. Theme thoughts Disciples of Agony He was one of the few warlocks allowed in this theme even before the remix, which prevents them from being placed - this means Mirage won't work on your construct models in this theme.
Hermit of Henge Hold provides either longreach escorts damage buff or the Telemetry ability if you're not rocking the aforementioned Immortal Vessels. Mirage is useful on his unit in the endgame.